It Takes Two Cuckoo Clock Minigames and Secrets

Posted on 18 August 2026 | 27
News

The acclaimed cooperative adventure game It Takes Two continues to captivate players with its imaginative level design and tight gameplay mechanics. In Chapter 4, titled Cuckoo Clock, Cody and May find themselves trapped in a mechanical world governed by time manipulation and cloning abilities. This specific section of the journey is packed with engaging optional activities and hidden details that enrich the overall experience.

Discovering the Cuckoo Clock Minigames

As you navigate through the intricate clockwork village, keeping an ear out for distinct audio cues will guide you toward hidden content. You will likely hear these tambourine drums before you see them, and following the sound closely leads to the localized challenges. This chapter introduces two competitive minigames that allow partners to test their reflexes and speed against one another.

The first encounter is Bomb Run, a fast-paced racing event where players must sprint through designated time bubbles to extend their survival countdown. Shortly after, you will encounter the Horse Racing minigame, which requires precise timing to leap over obstacles on a moving track. Both activities offer a refreshing break from the main puzzle-solving progression and add immense replay value to the level.

Unlocking Hidden Secrets and Trophies

Beyond the competitive mini-challenges, the Cuckoo Clock chapter hides several interactive easter eggs that reward observant tracking. Dedicated completionists can unlock the rare Platforming Prodigy trophy by locating a hidden tower challenge nestled within the clockwork structures. Reaching the peak of this optional vertical puzzle demands flawless coordination and mastery over your newly acquired time-bending powers.

Observing the background environment reveals numerous moving parts and artistic nods that flesh out the narrative lore of the broken relationship. Many players miss these details because they rush through the main gates of time without exploring the side pathways. Taking a moment to thoroughly investigate every metallic platform and dead-end street ensures you do not miss a single hidden interaction.

Mastering Time and Clone Mechanics

Success in both the main storyline and the optional secrets of this chapter heavily relies on utilizing the unique character mechanics. May receives the ability to place physical clones of herself and teleport to them instantly, while Cody gains a pocket watch capable of shifting the state of localized objects through time. Combining these distinct powers is essential for aligning platforms and unlocking the trickier pathways hidden around the village.

Communication remains the ultimate tool for overcoming the mechanical obstacles present in this ticking environment. Whether you are aiming for a high score in the optional games or trying to solve a complex doorway puzzle, syncing your actions perfectly is mandatory. The brilliant integration of these cooperative elements ensures that both players feel equally important to the progression of the journey.